<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="FeedCreator 1.8" -->
<?xml-stylesheet href="https://dev-urandom.eu/lib/exe/css.php?s=feed" type="text/css"?>
<rss version="2.0">
    <channel xmlns:g="http://base.google.com/ns/1.0">
        <title>/int/ Minecraft talk:decisions:decisions</title>
        <description></description>
        <link>https://dev-urandom.eu/</link>
        <lastBuildDate>Sat, 04 Apr 2026 19:33:07 +0000</lastBuildDate>
        <generator>FeedCreator 1.8</generator>
        <image>
            <url>https://dev-urandom.eu/_media/wiki:favicon.ico</url>
            <title>/int/ Minecraft</title>
            <link>https://dev-urandom.eu/</link>
        </image>
        <item>
            <title>talk:decisions:decisions:adminvsarete</title>
            <link>https://dev-urandom.eu/talk:decisions:decisions:adminvsarete?rev=1604804538&amp;do=diff</link>
            <description>implying strongholds are unique anymore

implying commies should have access

implying 

What a Good thing that it got it´s neutrality, we, the evil, evil reds almost took it for ourselves, only because we´re very, very evil.

All communist are evil by default. No matter what you do. Even feeding a homeless child can be seen as evil if done by a communist.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>talk:decisions:decisions</category>
            <pubDate>Sun, 08 Nov 2020 04:02:18 +0000</pubDate>
        </item>
        <item>
            <title>talk:decisions:decisions:mobgrinders</title>
            <link>https://dev-urandom.eu/talk:decisions:decisions:mobgrinders?rev=1604804538&amp;do=diff</link>
            <description>What about:

1) Existing mob grinders; and

2) Do traps built around mob spawners count as mob grinders?

-- mazznoff

Spawners should be fine since they're only active when you're very close. What about low yield farms though?

-- bragzor

What about huge animal farming? They are usually close to settlements.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>talk:decisions:decisions</category>
            <pubDate>Sun, 08 Nov 2020 04:02:18 +0000</pubDate>
        </item>
        <item>
            <title>talk:decisions:decisions:nationhoodlawreform</title>
            <link>https://dev-urandom.eu/talk:decisions:decisions:nationhoodlawreform?rev=1604804538&amp;do=diff</link>
            <description>A physically defined border is defined as a Border which confirms to the following requirements:

(A) - LAND BORDERS:

	*  Being Demarcated by non-natural blocks that are placed above ground, and topped with torches (hereforth referred to as 'markers'), and in intervals not to exceed 20 blocks in length; and</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>talk:decisions:decisions</category>
            <pubDate>Sun, 08 Nov 2020 04:02:18 +0000</pubDate>
        </item>
    </channel>
</rss>
